I have a bunch of UI buttons i need to create animations for. Most of the button in the UI require the same animation. Is there any way to copy the scale & fill animation from one layer to another. Or do I have to copy the keyframes and open each of my other layer and copy the keyframes to the specific transform and fill channels? Or select and copy to multiple layers all at once?

Is Premier this would be "Paste Attributes"


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Selecting and copying to multiple layers all at once would be the workflow I'd use here. You could also play around with having a master null that all those layers are parented to, but you'd have some problems with re-timing the layers, assuming you don't want all of the animations to happen at the same time.

You are watching: How to copy and paste keyframes in after effects

If you have a TON of layers, a TON of keyframes, and would like to control them all using a single layer, you could look into something like the valueAtTime() expression to control the timing and animation from a single controller layer and a master animation layer.


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level 2
Op · 3 yr. ago

How do I Select and copy to multiple layers though? I've googled & tried all methods I can think of but cannon see a way of copying keyframe other than individually selecting layers one at a time, finding the correct keyframe channels and copying each row of keyframes over row by row. I have lots of screens with many multiple buttons on each screen to copy keyframes to. Surely this is not the only way of doing this?


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level 1
· 3 yr. ago
Haven't used it myself, but have a look at the Essential Graphics panel and Master Properties features in AE:

https://www.youtube.com/watch?v=LsQXKQQRJSU


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Op · 3 yr. ago

https://www.youtube.com/watch?v=LsQXKQQRJSU

Thanks. This seems complicated though. Just finding which properties are supported (Solo Supported Properties button) is a mindfuck. The layers list wont find the button layer I am working with so have to scroll through a massive list of layers and keyframe channels just to find out whether this feature is even applicable to what Im trying to do and the keyframes Im using


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· 3 yr. ago

I would create an animation preset:

-add a transform effect (not the default, but from the actual effects panel), and a fill effect from the effects panel.

-create your keyframes.

-select the effects and keyframes you want to duplicate.

-Go to the animation menu up top and "save animation preset"

-The preset will now appear in your effects panel and you can apply the effects with a simple click or drag and drop to any layer you want.

The problem with this is if you want to go back and change an element of that animation and have it apply to all of the layers, you would have to start over. If that's the case, I would use expressions to link all of the animations to a master control.

See more: How To Cable Knit Without A Cable Needle, Cabling Without A Cable Needle

Hope this helped!


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